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PROJECTS

Below are all the projects I have worked on through University and beyond

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CHAMPION OF THE STREETS

My final year independent project. The product is a local multiplayer party game for 1-4 players where the characters race against each other to be the first across the finish line! the gameplay is physics based meaning players will have to avoid the many obstacles as to not be thrown from the map, players can also hit each other to impede progress. The project allowed me to dive into many aspects of the unreal engine that I had not touched and allowed me to learn many advanced mechanics. View the full project to see a demonstration video along with images and a breakdown of features.

BETA-ARCADE

A group project from my final year of university, the team consisted of designers, character and environment artists and animators. The project was open ended allowing us to create a project we were all passionate for. This lead to our decision to make a survival horror title, heavily inspired by the gameplay and aesthetic of games like Alien: Isolation and Dead Space. Being part of a team of passionate and talented people allowed us to create a polished final product. View the full project to see images and videos from this project along with details of my contributions to the project.

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CASTLE OF THE DEAD

Made during the 'Journeyman' module of my 2nd university year, which was a team project with the theme of classic arcade games. The creation of 'Castle of the Dead' comes from a mix of House of the Dead's on rails shooter gameplay and the visual style and setting of Castlevania titles. Taking this further we decided to create this project for Virtual Reality, being the first team to do so for the module. View the full project to view images and videos of the final product along with my specific work on the project.

ARAKNAZ: OPERATION ICEBREAKER

A solo project to create a mission based around an already created game; AraknaZ where the player takes on hordes of mutated spiders with a variety of weapons. The mission takes place on a crashed cargo ship, the player must investigate and discover the secret within. The project allowed me to dive into the important aspects of designing a fun mission, with fun set pieces and pre timed world events. View the full project to see images and videos of the final product along with details of it creation.

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Learn more about my services.

Projects: Services
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